* // indexes the entire tree), add them here. * // date if you have any other folders that you want to ignore for performance reasons (gradle * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to * // by default the gradle tasks are skipped if none of the JS files or assets change this means * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", * // require('./image.png')), in release mode * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", * // require('./image.png')), in debug mode * // where to put drawable resources / React Native assets, e.g. * jsBundleDirRelease: "$buildDir/intermediates/assets/release", * // where to put the JS bundle asset in release mode * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", * // where to put the JS bundle asset in debug mode * // The configuration property can be in the following formats * // whether to bundle JS and assets in another build variant (if configured). * // whether to bundle JS and assets in release mode * // whether to bundle JS and assets in debug mode * // the entry file for bundle generation * // the name of the generated asset file containing your JS bundle * `apply from: "././node_modules/react-native/adle"` line. If you decide to add a configuration block, make sure to add it before the Below you can see all the possible configurations * bundle directly from the development server. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the * These basically call `react-native bundle` with the correct arguments during the Android build * The adle file registers a task for each build variant (e.g. However I get this repeated error: Error:Failed to resolve: :react-native:0.32.0 I opened android folder in my react native project in android studio, did all possible modifications to adle files.
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